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Technical 3D Artist
REEL BREAKDOWN

2016 Toyota Tacoma- Modeled, Rigged, Lit, Shaded, and Animated it in Maya and rendered in Vray.

Mantis character- This was a group project. I started by sculpting in Zbrush then Modeled in Maya. I also used 3D coat to retopologize.

Underwater sets- These are sets modeled in Maya for a group project.

Doug and Dots- These are the characters for a group project. I sculpted the characters in Zbrush then retopologized in 3Dcoat. I finished the model in Maya.

Laser Rifle- I modeled it in Maya. Concept taken from Fallout.

Captain Nemo Helmet- Modeled in Maya. Concept from Disney captain Nemo.

Male Anatomy- Sculpted in Zbrush. Base Mesh Modeled in 3d Coat and Maya. Normals extracted with Xnormal. Rendered in Vray.

Plae Shoe- Modeled and animated in Maya. Textures in Photoshop. Rendered in Mental Ray. This was done for Plae a kids shoe company in San Francisco.

At&T Park- This is a set from a group project. Modeled in Maya.

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